Paid Resource
Fast, precise targeting for FiveM servers.
cu_enhanced_target — ox_target-compatible system with accurate raycast, nested menus, and full zone support. Built for modern RP.
$17.00
one-time · escrow protected
What you get
🎯
Accurate Raycast
Camera-based raycast with improved world and entity collision for reliable targeting.
📋
Smart Menus
Clean nested interaction menus — no duplicates, no clutter, no messy action stacks.
⚙️
Powerful Filters
Distance, groups, items, bones, offsets, and custom canInteract callbacks.
🗺️
Zone Support
Box, sphere, and poly zones with visual markers and flexible behavior per zone.
Included
- ✓ Global, model, entity, player, and zone targeting
- ✓ ox_target-style exports — drop-in for existing scripts
- ✓ Partial qtarget compatibility for easy migration
- ✓ Lightweight UI with minimal performance overhead
- ✓ Framework-ready for ESX, Qbox, Ox, and ND
- ✓ Responsive interaction flow with clean state logic
ESX Qbox Ox ND ox_target export qtarget compat
Details
| Frameworks | ESX, Qbox, Ox, ND |
| Target types | Global, entity, model, player, zone |
| Integration | ox_target-style export support |
| Zones | Box, sphere, poly |
| Migration | Partial qtarget compatibility |
| Docs | docs.code-rp.online |
FAQ
How does targeting work?
Player activates target mode → script raycasts from camera → filters valid actions by distance, permissions, items, and custom logic → shows only usable actions. Clean, no overhead.
Is it compatible with my framework?
Works with ESX, Qbox, Ox, and ND. Supports ox_target-style exports, so any script already using ox_target will work without changes. Suitable for jobs, admin tools, and custom gameplay logic.
Where are the full docs?
Full documentation at docs.code-rp.online/cu_enchanced_target — includes API reference, export usage, and zone setup examples.